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Commit d1bbd126 authored by Monster Iestyn's avatar Monster Iestyn
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VID_SetMode: SDLSetMode should use vid.width/vid.height, not windowedModes[modeNum].

If modenum was < 0 or >= MAXWINMODES, that would make windowedModes[modeNum] be out of bounds and possibly crash the game.
parent 093800cb
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2 merge requests!252OpenGL: Public flatsprite: The Fixening,!183SDL fixes and cleanup
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