Use palette index 255 for transparency
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- src/hardware/hw_cache.c 38 additions, 2 deletionssrc/hardware/hw_cache.c
- src/hardware/hw_glob.h 1 addition, 1 deletionsrc/hardware/hw_glob.h
- src/hardware/hw_main.c 9 additions, 10 deletionssrc/hardware/hw_main.c
- src/hardware/r_opengl/r_opengl.c 35 additions, 2 deletionssrc/hardware/r_opengl/r_opengl.c
- src/r_defs.h 2 additions, 0 deletionssrc/r_defs.h
- src/r_draw.h 2 additions, 0 deletionssrc/r_draw.h
- src/r_draw8.c 183 additions, 0 deletionssrc/r_draw8.c
- src/r_segs.c 129 additions, 15 deletionssrc/r_segs.c
- src/r_textures.c 32 additions, 7 deletionssrc/r_textures.c
- src/r_textures.h 1 addition, 0 deletionssrc/r_textures.h
- src/screen.c 4 additions, 0 deletionssrc/screen.c
- src/screen.h 4 additions, 0 deletionssrc/screen.h
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