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Commit e0d97e4b authored by RedEnchilada's avatar RedEnchilada
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Slope planes should now not turn into static in 99% of cases

parent 109d3799
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1 merge request!22Slopes and stuff
......@@ -952,6 +952,15 @@ void R_DrawSinglePlane(visplane_t *pl)
xoffs &= ((1 << (32-nflatshiftup))-1);
yoffs &= ((1 << (32-nflatshiftup))-1);
xoffs -= (pl->slope->o.x + (1 << (31-nflatshiftup))) & ~((1 << (32-nflatshiftup))-1);
yoffs += (pl->slope->o.y + (1 << (31-nflatshiftup))) & ~((1 << (32-nflatshiftup))-1);
// Okay, look, don't ask me why this works, but without this setup there's a disgusting-looking misalignment with the textures. -Red
fudge = ((1<<nflatshiftup)+1.0f)/(1<<nflatshiftup);
xoffs *= fudge;
yoffs /= fudge;
vx = FIXED_TO_FLOAT(viewx+xoffs);
vy = FIXED_TO_FLOAT(viewy-yoffs);
vz = FIXED_TO_FLOAT(viewz);
......@@ -981,9 +990,6 @@ void R_DrawSinglePlane(visplane_t *pl)
m.y = FIXED_TO_FLOAT(P_GetZAt(pl->slope, viewx + FLOAT_TO_FIXED(sin(ang)), viewy + FLOAT_TO_FIXED(cos(ang)))) - zeroheight;
n.y = FIXED_TO_FLOAT(P_GetZAt(pl->slope, viewx + FLOAT_TO_FIXED(cos(ang)), viewy - FLOAT_TO_FIXED(sin(ang)))) - zeroheight;
// Okay, look, don't ask me why this works, but without this setup there's a disgusting-looking misalignment with the textures. -Red
fudge = ((1<<nflatshiftup)+1.0f)/(1<<nflatshiftup);
m.x /= fudge;
m.y /= fudge;
m.z /= fudge;
......
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