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Commit e16648a7 authored by toaster's avatar toaster
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Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother.

* PF_ITEMHANG -> CR_GENERIC
* PF_CARRIED -> CR_PLAYER
* (mo->tracer == MT_TUBEWAYPOINT) -> CR_ZOOMTUBE
* PF_ROPEHANG -> CR_ROPEHANG
* PF_MACESPIN -> CR_MACESPIN
parent dcb82c29
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