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Commit efe74cfd authored by James R.'s avatar James R.
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Merge branch 'md2-rollangle' into 'master'

Fix MD2 rollangle in reverse gravity

See merge request STJr/SRB2!818
parents 0313213c d1dcdf88
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2 merge requests!892Funny shaders master merge,!818Fix MD2 rollangle in reverse gravity
......@@ -1478,7 +1478,7 @@ boolean HWR_DrawModel(gr_vissprite_t *spr)
// rotation pivot
p.centerx = FIXED_TO_FLOAT(spr->mobj->radius/2);
p.centery = FIXED_TO_FLOAT(spr->mobj->height/2);
p.centery = FIXED_TO_FLOAT(spr->mobj->height/(flip ? -2 : 2));
// rotation axis
if (sprinfo->available)
......@@ -1490,6 +1490,9 @@ boolean HWR_DrawModel(gr_vissprite_t *spr)
p.rollflip = 1;
else if ((sprframe->rotate & SRF_LEFT) && (ang >= ANGLE_180)) // See from left
p.rollflip = -1;
if (flip)
p.rollflip *= -1;
}
p.anglex = 0.0f;
......
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