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- Downloads
A bunch of stuff again.
* Lock on targets bob now, and are used for CA_HOMINGTHOK and SH_ATTRACT as well. * Flag stuff is now animated like it was designed to be but which was kinda messed up. * Cork sounds. * P_SpawnLockOn(player_t player, mobj_t lockon, statenum_t state) for Lua. * Added homing/firing CA2_GUNSLINGER stuff at egg guard shields. * Fixed homing stuff wrt egg guard shields and sea egg balloons. * Fixed attract orb goin' gold when doing a CA_HOMINGTHOK homing ability. * Fixed positioning of player during homing attack. * Cleaned up lockon spawn code.
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- src/dehacked.c 6 additions, 7 deletionssrc/dehacked.c
- src/info.c 11 additions, 38 deletionssrc/info.c
- src/info.h 6 additions, 7 deletionssrc/info.h
- src/lua_baselib.c 23 additions, 0 deletionssrc/lua_baselib.c
- src/p_floor.c 1 addition, 2 deletionssrc/p_floor.c
- src/p_inter.c 2 additions, 0 deletionssrc/p_inter.c
- src/p_mobj.c 6 additions, 4 deletionssrc/p_mobj.c
- src/p_user.c 47 additions, 23 deletionssrc/p_user.c
- src/sounds.c 2 additions, 0 deletionssrc/sounds.c
- src/sounds.h 2 additions, 0 deletionssrc/sounds.h
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