- Jun 11, 2019
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SteelT authored
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SteelT authored
Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt # Conflicts: # .travis.yml # src/m_menu.c # src/sdl/Srb2SDL-vc10.vcxproj # src/sdl/Srb2SDL.props
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- Jun 09, 2019
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Monster Iestyn authored
# Conflicts: # src/doomdef.h # src/hardware/hw_draw.c # src/m_misc.c # src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
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- Jun 08, 2019
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SteelT authored
Update version to 2.1.24 See merge request STJr/SRB2!495
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- Jun 07, 2019
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Monster Iestyn authored
# Conflicts: # debian-template/control # debian/changelog
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Alam Ed Arias authored
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Alam Ed Arias authored
Add GME to MSVC 10 solution See merge request !448
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SteelT authored
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Alam Ed Arias authored
Deploy OS X and Debian packages from Travis-CI See merge request !449
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SteelT authored
# Conflicts: # .travis.yml
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SteelT authored
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Monster Iestyn authored
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- Jun 04, 2019
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Nev3r authored
Revert "Merge branch '144-scrolltweaks' into 'master'" See merge request STJr/SRB2Internal!225
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Monster Iestyn authored
This reverts merge request !213
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- Jun 03, 2019
- Jun 02, 2019
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Monster Iestyn authored
P_CheckSight fixes See merge request STJr/SRB2Internal!223
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Monster Iestyn authored
# Conflicts: # src/p_sight.c
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Monster Iestyn authored
ACZ boss hardcode See merge request STJr/SRB2Internal!221
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- May 27, 2019
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Monster Iestyn authored
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Monster Iestyn authored
(Untested)
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Monster Iestyn authored
(this could probably be in its own branch to be tested properly, but I'm on a roll with this atm)
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- May 25, 2019
- May 24, 2019
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SteelT authored
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- May 23, 2019
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Monster Iestyn authored
Hardcode the bomb's explosion states, the dust object type and states, and the sprite prefixes for both
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Monster Iestyn authored
(though I'm not sure why we bother, since coronas have been disabled for a decade now)
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Monster Iestyn authored
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- May 21, 2019
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Monster Iestyn authored
Hardcoded ACZ3.wad's version of A_TNTExplode under the name of A_Boss5BombExplode. After a lot of confusion and silly misunderstandings on my part (as well as a lot of mess cleaning), I've finally got there! The states for the actual bomb explosion effect itself are yet to be hardcoded, but that I'll do tomorrow afternoon probably.
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SteelT authored
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SteelT authored
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SteelT authored
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SteelT authored
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SteelT authored
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SteelT authored
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SteelT authored
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- May 17, 2019
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Monster Iestyn authored
Hardcode some ACZ things See merge request STJr/SRB2Internal!220
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- May 16, 2019
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Monster Iestyn authored
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Monster Iestyn authored
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