- Oct 30, 2021
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Hannu Hanhi authored
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- Oct 27, 2021
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- Oct 26, 2021
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- Sep 23, 2021
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SteelT authored
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- Sep 21, 2021
- Sep 13, 2021
- Sep 12, 2021
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Tatsuru authored
Cut cv_hidetime's minimum value to 1 (resolves #586) Closes #586 See merge request STJr/SRB2!1544
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Tatsuru authored
Add player mobj check to P_PlayerInPain (resolves #640) Closes #640 See merge request STJr/SRB2!1587
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Tatsuru authored
Add a missing scale assignment to A_Boss3ShockThink See merge request STJr/SRB2!1588
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Tatsuru authored
Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332) Closes #332 See merge request STJr/SRB2!1491
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Tatsuru authored
Fix minor issues with folder addons See merge request STJr/SRB2!1617
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Tatsuru authored
Replay overwrite fix See merge request STJr/SRB2!1523
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Tatsuru authored
Fix incorrect error message during Lua archiving See merge request STJr/SRB2!1593
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Tatsuru authored
Allow Lua write access to camera_t variables & expose the cameras globally See merge request STJr/SRB2!1581
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https://git.do.srb2.org/STJr/SRB2SteelT authored
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Tatsuru authored
Add flag to line slopes for even more slope copying See merge request STJr/SRB2!1550
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SteelT authored
- Sep 11, 2021
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Tatsuru authored
Fix #649 Closes #649 See merge request STJr/SRB2!1604
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Tatsuru authored
Polish the Lua input library See merge request STJr/SRB2!1598
- Sep 10, 2021
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Tatsuru authored
Implement folder loading See merge request STJr/SRB2!1568
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Tatsuru authored
V_DrawCroppedPatch(...) Lua exposure and improvements See merge request STJr/SRB2!1316
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