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  1. Jan 14, 2017
  2. Jan 13, 2017
  3. Jan 12, 2017
    • Alam Ed Arias's avatar
      Merge branch 'cmake_nasm' into 'master' · e7a1c813
      Alam Ed Arias authored
      CMake: Fix nasm Linux builds
      
      When compiling under Linux with CMake and nasm/yasm enabled, the operation would fail during linking with undefined symbols related to the tmap files.
      This commit adds support for passing flags to the assembler and passes ```-DLINUX``` in order to compile.
      
      After this change, binaries are successfully compiled with either nasm or yasm on Linux systems.
      Tested on Ubuntu.
      
      See merge request !153
      e7a1c813
  4. Jan 11, 2017
  5. Jan 08, 2017
  6. Jan 06, 2017
  7. Jan 03, 2017
    • Monster Iestyn's avatar
      Merge branch 'remove-secplanes' into 'master' · 5400707a
      Monster Iestyn authored
      Remove secplanes
      
      This is just removing SSNTails's old port of ZDoom's secplane code and math, from back when he attempted slopes himself. The slopes we've had since 2.1.15 however do not need these, so we can pretty much toss the code for them out now (nothing uses them anyway).
      
      See merge request !149
      5400707a
  8. Jan 02, 2017
  9. Jan 01, 2017
    • LJ Sonic's avatar
      Cooked another cookie · 478da436
      LJ Sonic authored
      478da436
    • LJ Sonic's avatar
      Cooked a cookie · 4373afcd
      LJ Sonic authored
      4373afcd
    • LJ Sonic's avatar
      -Fixed broken net commands, thus fixing (or at least greatly improving)... · b347b818
      LJ Sonic authored
      -Fixed broken net commands, thus fixing (or at least greatly improving) chat/commands/joins/leaves and possibly other annoying bugs
      -Updated packet name list so the debug file no longer shows garbage packet names
      -Replaced byte values with actual net command names in the debug file. Only the first net command in a packet will be shown though
      -Added a MOBJCONSISTANCY define that makes the game takes all revelant mobjs to be counted in the synch seed
      -Added a PACKETDROP define that adds two console commands "drop" and "droprate" to simulate bad internet by dropping packets
      -Added/changed comments here in there in the netcode
      -Fixed a minor error that would ignore one of the urgent ack slots
      -Added a space between the map name and "zone" for the messages shown in a joiner's console
      b347b818
  10. Dec 31, 2016
  11. Dec 27, 2016
  12. Dec 23, 2016
  13. Dec 22, 2016
  14. Dec 19, 2016
  15. Dec 15, 2016
  16. Dec 14, 2016
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