- Jan 14, 2017
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https://github.com/LJSonik/SRB2LJ Sonic authored
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LJ Sonic authored
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Alam Arias authored
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- Jan 13, 2017
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LJ Sonic authored
*takes the cookie*
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LJ Sonic authored
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https://github.com/LJSonik/SRB2LJ Sonic authored
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LJ Sonic authored
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LJ Sonic authored
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LJ Sonic authored
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size -If the server tries to kick a joiner who is downloading the game state, they will get a timeout instead, because a regular kick would only happen once the game state has been downloaded -Added a timeout for player ticcmd packets, again to prevent freezes to happen in some cases -File/game state downloading is now faster, the speed is controlled by the "downloadspeed" cvar, in packets per tic -The reason is now properly shown when the server refuses connection -Changed the default values of "nettimeout" to 10 seconds (previously 15) and "maxsend" to 4 MB (previously 1) -Added a "noticedownload" cvar that displays a message in the server console when someone is downloading a file
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- Jan 12, 2017
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Alam Ed Arias authored
CMake: Fix nasm Linux builds When compiling under Linux with CMake and nasm/yasm enabled, the operation would fail during linking with undefined symbols related to the tmap files. This commit adds support for passing flags to the assembler and passes ```-DLINUX``` in order to compile. After this change, binaries are successfully compiled with either nasm or yasm on Linux systems. Tested on Ubuntu. See merge request !153
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- Jan 11, 2017
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Tasos Sahanidis authored
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Monster Iestyn authored
CMake: split inline ASM code from vid_copy.s code See merge request !151
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Tasos Sahanidis authored
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- Jan 08, 2017
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Inuyasha authored
Update Code::Block project See merge request !145
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- Jan 06, 2017
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Alam Ed Arias authored
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- Jan 03, 2017
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Monster Iestyn authored
Remove secplanes This is just removing SSNTails's old port of ZDoom's secplane code and math, from back when he attempted slopes himself. The slopes we've had since 2.1.15 however do not need these, so we can pretty much toss the code for them out now (nothing uses them anyway). See merge request !149
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- Jan 02, 2017
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Logan Aerl Arias authored
Netcode shit
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Logan Aerl Arias authored
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Monster Iestyn authored
Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
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LJ Sonic authored
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- Jan 01, 2017
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LJ Sonic authored
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LJ Sonic authored
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LJ Sonic authored
-Fixed broken net commands, thus fixing (or at least greatly improving) chat/commands/joins/leaves and possibly other annoying bugs -Updated packet name list so the debug file no longer shows garbage packet names -Replaced byte values with actual net command names in the debug file. Only the first net command in a packet will be shown though -Added a MOBJCONSISTANCY define that makes the game takes all revelant mobjs to be counted in the synch seed -Added a PACKETDROP define that adds two console commands "drop" and "droprate" to simulate bad internet by dropping packets -Added/changed comments here in there in the netcode -Fixed a minor error that would ignore one of the urgent ack slots -Added a space between the map name and "zone" for the messages shown in a joiner's console
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- Dec 31, 2016
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LJ Sonic authored
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- Dec 27, 2016
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Inuyasha authored
(Fixes LSHIFT typing D repeatedly into chat)
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- Dec 23, 2016
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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Alam Ed Arias authored
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- Dec 22, 2016
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Alam Ed Arias authored
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Alam Arias authored
Hook optimisation
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- Dec 19, 2016
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Monster Iestyn authored
Zlib pkgconfig Linux build to include libgme by default See merge request !116
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- Dec 15, 2016
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LJ Sonic authored
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
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- Dec 14, 2016
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Alam Arias authored
readme.txt duplicated, also incorrect
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Michael T. DeGuzis authored
readme.txt should be README.md
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