- Sep 18, 2018
- Sep 15, 2018
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Marco Z authored
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- Sep 14, 2018
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Marco Z authored
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Marco Z authored
* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED * Mixed D+C in I_LoadSong
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Marco Z authored
* Mixer: make I_StartupSound return early if already set up * Restartaudio: Add StopSFX call
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Marco Z authored
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1 * Remove everything under #ifdef HAVE_MIXER because this is never triggered * Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer) * Stub new music calls
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
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Marco Z authored
(cherry picked from commit 9a5fc5f66a31baf713c6f32f7a696b933da6907b)
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- Sep 11, 2018
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Monster Iestyn authored
Colormap code cleanup See merge request STJr/SRB2!275
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- Sep 10, 2018
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Monster Iestyn authored
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- Sep 09, 2018
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Monster Iestyn authored
R_CreateColormap2 and R_MakeColormaps have been made obsolete, it's just R_CreateColormap now, like it used to be! With that, I moved R_CreateColormap2's exclusive software colormap malloc code to R_CreateColormap, and merged the two software-only blocks of code into one. I also disabled any unneeded variables and fixed a preprocessor-related goofup
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