- Dec 26, 2019
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Lactozilla authored
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Monster Iestyn authored
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MascaraSnake authored
Hack P_MobjThinker into little pieces See merge request !574
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Alam Ed Arias authored
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Alam Ed Arias authored
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Monster Iestyn authored
Lua: ShouldDamage/MobjDamage/MobjDeath hotfix See merge request !575
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Alam Ed Arias authored
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Alam Ed Arias authored
- Dec 25, 2019
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James R. authored
The original code used a switch case, not AND 1. :V
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Monster Iestyn authored
Fix ShouldDamage, MobjDamage and MobjDeath hooks all messing up the pushing of variables to Lua as function args, by adding damagetype support where it was missing! The above issue occured only if you had both a generic hook and a type specific hook for a particular hook type. This way, the stack is never updated to include damagetype at the start, and all pushes of the variables get offsetted by 1 compared to what they should be, once the code *expects* damagetype to be included in it.
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Nev3r authored
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Lactozilla authored
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MascaraSnake authored
Hack P_SpawnHoopsAndRings into little pieces See merge request !572
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- Dec 24, 2019
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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SteelT authored
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SteelT authored
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SteelT authored
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Lactozilla authored
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MascaraSnake authored
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James R. authored
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James R. authored
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Lactozilla authored
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Lactozilla authored
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James R. authored
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Lactozilla authored
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Lactozilla authored
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