- Mar 13, 2022
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sphere authored
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- Mar 12, 2022
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sphere authored
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- Mar 09, 2022
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SteelT authored
Fixes #71
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- Mar 08, 2022
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sphere authored
- Added A_SetShadowScale - Added A_ShadowScream which combines the above with A_Scream, used for badnik explosions - Gave flickies drop shadows
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candelavla authored
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katsy authored
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- Mar 06, 2022
- Mar 04, 2022
- Mar 03, 2022
- Mar 02, 2022
- Feb 28, 2022
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- Feb 22, 2022
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sphere authored
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- Feb 21, 2022
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sphere authored
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- Feb 19, 2022
- Feb 14, 2022
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sphere authored
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- Feb 11, 2022
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SMS Alfredo authored
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- Feb 10, 2022
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sphere authored
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- Feb 08, 2022
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sphere authored
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- Feb 06, 2022
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Golden authored
So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
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- Feb 04, 2022
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sphere authored
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- Feb 02, 2022
- Feb 01, 2022
- Jan 29, 2022
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Hannu Hanhi authored
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- Jan 25, 2022
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Hannu Hanhi authored
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Hannu Hanhi authored
- Resetting portalcullsector fixes the major visual glitches - Using 32 bits for nummasks and i fixes crashes when rendering lots of portals
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- Jan 23, 2022