- Jan 17, 2020
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James R. authored
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- Dec 30, 2019
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Dec 29, 2019
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MascaraSnake authored
Refactor map loading functions See merge request STJr/SRB2!594
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MascaraSnake authored
Eliminate all unnecessary uses of ZSHIFT See merge request STJr/SRB2!580
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MascaraSnake authored
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MascaraSnake authored
Store custom FOF flags directly in back toptexture field at map load instead of re-reading the sidedefs data later on
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MascaraSnake authored
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MascaraSnake authored
-Add linedef pointer to side_t, so sidedefs are able to tell if they're a front or back sidedef during setup -Fix a broken condition during setup of texture fields for the change music linedef
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Alam Ed Arias authored
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Alam Ed Arias authored
This reverts commit 2cf94ea6.
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Alam Ed Arias authored
Fix logfiles crashing Windoze (resolves #102) Closes #102 See merge request !591
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James R. authored
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Lactozilla authored
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Lactozilla authored
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James R. authored
Hack P_SetupLevel into little pie- actually just clean it up a bit See merge request STJr/SRB2!587
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James R. authored
Remove MF_NOTHINK from join-breaking referenced objects See merge request STJr/SRB2!589
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- Dec 28, 2019
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lachwright authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
Rename P_LoadThingsOnly to P_RespawnThings to make it clearer that it doesn't actually reload the things from the file, it just respawns them.
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
Rename P_SetupLevel to the more accurate P_LoadLevel and separate out some of its content into subfunctions
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MascaraSnake authored
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MascaraSnake authored
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- Dec 27, 2019
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Alam Ed Arias authored
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