Character select screen ignores "realname" S_SKIN parameter
I made a custom character that I'm changing the name of. I don't want to break compatibility with old saves if I can avoid it, so at first I kept the internal name the same and just set "realname" and "hudname" to the new name. But if I do that, the character select screen still displays the internal name.
The wiki describes "name" as "the unique name of the skin, for identification purposes internally", and "realname" is described as "The 'real' name of the character displayed by the game in general, e.g., on intermission screens, the multiplayer character select screen, etc." Because of this, it seems like the singleplayer character select screen (much like the multiplayer one) ought to use "realname", not "name".