Holding down the a key in the terminal the game is running in triggers a segfault
i am not joking; here's a video illustrating it (crash occurs at 0:51):
i am not joking; here's a video illustrating it (crash occurs at 0:51):
Look like you killed our TERMIOS
code used to handle the pty input events
https://git.do.srb2.org/STJr/SRB2/-/blob/next/src/sdl/i_system.c?ref_type=heads#L640
The buffer field for text inputs is only 256 bytes
https://git.do.srb2.org/STJr/SRB2/-/blob/next/src/sdl/i_system.c?ref_type=heads#L446
mentioned in merge request !2206 (merged)
mentioned in commit 10ca7499
closed with merge request !2206 (merged)