Video information exposed to Lua HUD hooks needs expanding
Mostly putting this list here so I don't completely forget. Things that would be useful include:
- v.width and v.height for the screen resolution (would make V_NOSCALESTART actually useful for some things)
- v.renderer (or some similar name) to get whether Software or OGL is in use (would be useful for things like hud-tracking functions)
- V_DrawCroppedPatch, V_DrawFlatFill, and possibly other functions could be useful to people
On a tangentially-related note, modifying the feed values for camera.x/y/z/angle/aiming to automatically account for first-person and cut-away views would also be very handy.