Object Flag MF_GRENADEBOUNCE causes flaged object to not work properly (one exception)
Recently on the official SRB2 Discord I was trying to trouble shoot a custom projectile I was making. Only to run into a problem. in the process of trouble shooting this problem, I tested some other objects and discovered that objects that share the same flags as Brak's Napalm bomb are unable to properly function. The problem seems to be tied to the MF_GRENADEBOUNCE flag as when I removed it from my custom projectile it worked for the most part being unable to bounce. This issue has shown up in both 2.2.6 and 2.2.7 RC