Music resumes improperly after being unfocused
Music will resume improperly if the game is unfocused, rather than continuing with the song just like if was muted, then unmuted. If you set the music to not play when unfocused, the song will stop instead of mute, then continue from when you left the application.
An example of this occurs in Sound Test, where if the user left the application while playing a track, the music does not sync with the boombox/continues after boombox halts.
Edited by sphere