Bouncy FOFs suck
This character has a slightly higher jump height, and it just can't get past this section in PTZ, it just always does this bounce height and nothing else. Also, I'm doing a custom map and no matter how long I make the linedef, the vertical height caps, but the wall bounce isn't.
There is also the deadly spin bug that happens when you roll into the side.
Lastly, there isn't even a check for if the player has touched them, so we can't even fix this sort of thing through Lua. This may be possible with !1239 (closed)...
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Fix height -
Fix spinning into a side -
Add a check for if the player touched a bouncy FOF
Edited by Zolton Auburn