Upon further inspection, it seems to be some sort of desync between the client and the server. I have intermission timer set to 4 on the server, it shows up with 10 on my screen, but it fades to the next map after 4 seconds. As for lives, it works like lives are the default system... What could have possibly broke this???
mentioned in merge request !1166 (merged)
forceskin zoltob
everyone desyncs
closed via merge request !1166 (merged)