[2.2.8] Saloon Door Objects have a rather large vertical hitbox
These Saloon Door Objects apparently have a large vertical hitbox, as it plays it's opening animation as well as the sound effect if you're above or below it. In the provided test map I placed four Saloon Doors... one at normal height, one slightly above the ground which is the GFZ Grass, one that is in the ground with the HHZ Grass that you can't fall into, and one at the ceiling height with the THZ Grass. The player spawns at the ceiling just so you can see the Saloon Door at the ceiling height.
Edited by SonicX8000