Text prompts will not restore the HUD in resolutions above 1600x900
At the very least, this happens in the tutorial in both 2.2.9 and next
. Since that map starts on a text prompt, it completely prevents the HUD from drawing in higher resolutions, but using a map editor to spawn outside that trigger zone makes the HUD show up, and then disappear after triggering a text prompt. In resolutions of 1600x900 and lower, the HUD is brought back properly after a text prompt ends.
Edited by sphere