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Support non-indexed PNGs in OpenGL

Lactozilla requested to merge pictureformats-depth into next

srb23280 srb23287

This also works with textures, flats and sprites. I'm not sure what happens with translucent or blended composite patches with translucent pixels. I also haven't tested what happens with grayscale PNGs - I'm assuming they just get converted into RGBA.

Test files: doge.wad earless.wad

Edited by Lactozilla

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