New sprite features
Renderer switching and patch refactor.
Adds object rendering flags. (See the full list in r_defs.h
.)
Adds spritexscale
, spriteyscale
, spritexoffset
and spriteyoffset
for objects.
Implements object blend modes. (mobj_t->blendmode
, uses AST_
enum. See r_data.h
)
Implements floor sprites. (RF_SLOPESPLAT
, RF_OBJECTSLOPESPLAT
, RF_NOSPLATBILLBOARD
, RF_NOSPLATROLLANGLE
)
Implements sloped floor sprites. (Manage with P_CreateFloorSpriteSlope
and P_RemoveFloorSpriteSlope
in Lua.)
Merge request reports
Activity
mentioned in merge request !1258 (closed)
mentioned in commit e95a0588
mentioned in issue #398 (closed)
mentioned in issue #422 (closed)
mentioned in issue #389 (closed)
mentioned in merge request !1741 (merged)
mentioned in commit e0630849
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