Player-Colored Elemental Fire for competitive gametypes
This will make P_ElementalFire change the state of the flame it summons if you are in a non-friendly gametype and color it to the player using the shield. With this it will be easier for players to tell if a flame is from their own team or not.
Required Resource (taken from CobaltBW's Battlemod): elementalfire.pk3
WIKI NOTE: Lua/Functions may need a little extra detail about this.
Edited by Zolton Auburn
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They're not "red team" examples, they're an orange-y example. This applies for all non-friendly gametypes, not only team-based ones (despite the state/sprite names), using whatever colour the player object has.
(That said, yes, it would have been nice with more than 1 colour example being shown.)
added Feature Suggestion labels
mentioned in commit 14c6d93c
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