Take slopes into account in FOF wall cutoff in HWR_ProcessSeg
Fixes #192 (closed).
I also have a branch that puts the changes behind a cvar gr_foftest
if you want to test and compare it live.
https://git.do.srb2.org/Hannu_Hanhi/SRB2/tree/ogl-fof-wall-slope-fix-test
Edit 10.1.2021:
I snuck in another fix in this branch, since it depends on the code in this merge request.
This new patch fixes fof side cutting when the floor or ceiling is sloped. The first screenshot in #190 (closed) shows this issue.
I haven't added this new fix to the comparison testing branch mentioned above. (ogl-fof-wall-slope-fix-test
)
Edited by Hannu Hanhi
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- eb1e7eff - Take slopes into account even more in FOF wall cutoff in HWR_ProcessSeg
mentioned in merge request !1376 (merged)
added Bug Rendering OpenGL renderer labels
changed milestone to %2.2.10
mentioned in commit fb4b3b81
mentioned in commit Galactice/Kart-Public@2c26b1ba
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