Fix PRIdS define for Windows MINGW64
This merge requests fixes the PRIdS
define being Iu
instead of zu
when targeting 64-bit Windows (MINGW64=1
as a compile flag), which caused game compilation to error out instead of building an executable.
Note that I haven't tested 32-bit compiling as I don't have a working 32-bit compile setup, nor have I tested non-Windows compiling, but at least the latter should be fine.
For good measure, please test 32-bit Windows compiling before merging this.
Edited by Zwip-Zwap Zapony