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Allow for A_Boss1Spikeballs to use any object type

Zolton Auburn requested to merge Zippy_Zolton/SRB2:boss1spikeballs into next

Since A_UnidusBall is already free to use on any object, it may as well give people freedom to utilize that properly with this change in the action, via the upper 16 bits of var2. If there isn't any, it will still default to MT_EGGMOBILE_BALL.

SOC Example: Var2 = 6+(MT_NIGHTMAREBUZZ_BALL<<16)

image

WIKI NOTE: obviously https://wiki.srb2.org/wiki/A_Boss1Spikeballs will need to be updated

Edited by Zolton Auburn

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