Spritedef add hotfix
There are currently no pipelines.
To run a merge request pipeline, the jobs in the CI/CD configuration file must be configured to run in merge request pipelines and you must have sufficient permissions in the source project.
Apparently having exactly 256 sprites (or a multiple of 256) causes an internal sprite counter to overflow and become 0, and as a result not load any sprites properly.
Now it'll only break if you somehow reached 65536 sprites. (or a multiple! :P )
To run a merge request pipeline, the jobs in the CI/CD configuration file must be configured to run in merge request pipelines and you must have sufficient permissions in the source project.