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Expose more thrust functions to Lua

Radicalicious requested to merge sonic_edge/SRB2:expose-thrust-funcs-to-lua into next

This MR exposes P_InstaThrustEvenIn2D to Lua, which is used by diagonal springs to propel the player on the X and Y axis even in 2D mode. It also exposes P_ThrustEvenIn2D and P_VectorThrust, 2 normally unused functions.

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