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Exclude MT_BOXSPARKLE from Mario blocks

Sparkette requested to merge flarn2006/SRB2:boxsparkle_mario into next

I noticed that respawnable monitors aren't really usable in Mario blocks because of the sparkles they spawn. I looked at the code and see a long list of objects which should be excluded, and as I expected, that one was missing. So I went ahead and added it to the list.

I still think it might be better to ditch that list and just use a flag for it, so custom objects can be ignored if desired, but at least this fixes the issue with respawnable monitors.

Here's a small map that demonstrates the bug, which can be used to verify the fix.

Edited by sphere

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