Draft: Fix infinite loop when Force Shield has 256 HP
I set powers[pw_shield]
to SH_FORCE|SH_FORCEHP
just to see what that would look like in the HUD, and the game just froze. A quick look with GDB told me it was in an infinite loop, as it was checking i <= 255
when i
is a UINT8
. So I just changed it to a UINT16
, which I verified fixes the bug.