Blentran - updated
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Bringing back toaster's excellent work from !1534 (closed), updated to use current next
as a base. Makes additional blending modes (additive, subtractive, reverse subtractive, modulative) more accessible, and adds a few extras as well.
More detailed information:
FF_ADD
, FF_SUBTRACT
, FF_REVERSESUBTRACT
and FF_MODULATE
for the new blending modes. The first three work with FF_TRANS10
to FF_TRANS90
for varying intensity.FF_SEMIBRIGHT
, which makes sprites get drawn between full brightness and sector brightness.FF_FLOORSPRITE
is also added to make floorsprites/splats easier to access, similarly to FF_PAPERSPRITE
.blendmode
or renderstyle
linedef field. In the binary map format, this is done using new linedef actions:
V_ADD
, V_SUBTRACT
, V_REVERSESUBTRACT
and V_MODULATE
.
V_OFFSET
, V_WRAPX
and V_WRAPY
have been removed to make space for these new flags.Known issues:
Testing files: srb2win-blentran.exe Updated on 01/08/2022 - BASED ON next
SO BEWARE YOUR SAVE FILES
To run a merge request pipeline, the jobs in the CI/CD configuration file must be configured to run in merge request pipelines and you must have sufficient permissions in the source project.