Add a standalone action for shockwaves
var1
sets the object type to spawn, var2
controls how many of them are initially spawned. Aside from those parameters, the action behaves identically to the Sea Egg's shockwave.
var1
sets the object type to spawn, var2
controls how many of them are initially spawned. Aside from those parameters, the action behaves identically to the Sea Egg's shockwave.