Expose P_IsLocalPlayer to Lua
- Dec 31, 2023
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Logan Aerl Arias authored25c24bb9
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- Nov 01, 2023
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Krabs authored23666ce6
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- Oct 25, 2023
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Alam Ed Arias authoredebd355e5
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- Jun 01, 2023
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SMS Alfredo authorede65bdf8d
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Part of a series of isolations from !1472 (closed). This one exposes P_IsLocalPlayer
to Lua. Yes, you can very easily just do player == consoleplayer or player == secondaryconsoleplayer
in Lua, but if C gets the privilege of having this function, then Lua should get it too.