Expose P_ResetCamera / camera->reset to Lua
As it says in the title. P_ResetCamera
is useful if you're looking to reset the camera back to its default positioning, particularly after teleporting the player, while camera->reset
will reset the camera's interpolation once !2008 (merged) gets merged. The former will also set the latter too.
Edited by SMS Alfredo
Merge request reports
Activity
Filter activity
added Lua label
added small label
added 665 commits
-
a0c7c08b...a68440c4 - 664 commits from branch
STJr:next
- 38a8eeb8 - Merge branch SRB2:next into expos-camreset
-
a0c7c08b...a68440c4 - 664 commits from branch
added 347 commits
-
38a8eeb8...106a98ce - 346 commits from branch
STJr:next
- cd5bc8b6 - Merge branch SRB2:next into expos-camreset
-
38a8eeb8...106a98ce - 346 commits from branch
mentioned in commit 3de4547f
Please register or sign in to reply