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Expose P_ResetCamera / camera->reset to Lua

SMS Alfredo requested to merge SMS_Alfredo/SRB2:expos-camreset into next

As it says in the title. P_ResetCamera is useful if you're looking to reset the camera back to its default positioning, particularly after teleporting the player, while camera->reset will reset the camera's interpolation once !2008 (merged) gets merged. The former will also set the latter too.

Edited by SMS Alfredo

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