Colors Ultimate
Originally started as an internal branch by @Lach, containing a couple of skincolor-related tweaks to go with character resprites, but it ended up going way beyond that:
- Added 44 new skincolors
- Includes new default colors for Knuckles (Pepper), Amy (Taffy) and Fang (Mauve)
- Each Chaos Emerald now has a matching skincolor: Emerald, Crystal, Sapphire, Aquamarine, Topaz, Garnet and Meteorite
- Changed a couple of existing skincolors
- Simplified the way invcolor works (Resolves #496 (closed))
- Fixed Mario mode's invincibility color cycle
- Improvements to color selection in the Player Setup menu
- Added a grid view to easier navigate through large amounts of colors, accessed by pressing Enter on the Color... option
- PgDown/PgUp cycles through both regular and grid view faster
- Added development shortcuts to Player Setup menu:
- Pause/Break to pause player's walking animation
- Insert to change background color to the current skincolor's invcolor
- Tweaked NiGHTS link colors & added even more vibrant colors after obtaining a link of 600
- Fixed NiGHTS score sprites not changing color, they now cycle through the link colors (Resolves #745 (closed))
TEST EXE BASED ON NEXT, BACK UP YOUR GAMEDATA - srb2win_colorsultimate.exe - Last updated 20/06/2023
Edited by sphere