Makefile ports tweaks cleanup etc
- Sep 18, 2017
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Monster Iestyn authored
Doing this way because I have no idea if the GP2X port was SUPPOSED to use SDL or not in the first place
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- Sep 17, 2017
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Monster Iestyn authored
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- Sep 16, 2017
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Monster Iestyn authored
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Monster Iestyn authored
Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 Also removed GP2X setup from sdl/MakeNIX.cfg, use sdl12 for that too
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- Sep 15, 2017
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Monster Iestyn authored
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Monster Iestyn authored
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Monster Iestyn authored
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- Sep 14, 2017
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Monster Iestyn authored
I think it was originally included for defining the "USEASM" macro, but USEASM isn't used by m_fixed.h/c code anymore
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Monster Iestyn authored
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Monster Iestyn authored
Fixed sdl12/Makefile.cfg and sdl12/(port)/Makefile.cfg and related to refer to sdl12/ subfolders, not sdl/ subfolders
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Monster Iestyn authored
Added a SDL12=1 flag to all ports whose interface code still lives in the sdl12 folder (and is unsupported by SDL 2.0 officially anyway) This basically causes the makefile to use the sdl12 folder instead of the main sdl folder
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