P_RespawnSpecials mobj type hotfix
Prevents P_RespawnSpecials from creating any bizarre objects of type NUMMOBJTYPES, created by simultaneously removing object types that respawn in Match (such as rings or weapons) and changing their map things' type numbers to be unable to spawn anything afterwards. That is, unless you applied MF2_DONTRESPAWN to the original objects being removed.
Edited by Monster Iestyn