Gametype refactor
New:
- Added
gametypes[]
to Lua - Made possible to replace gametypes through SOC
- Turned
rankings_type
into its own enumeration,RANKINGS_
Fixed:
- Fixed some code that ignored if the gametype had spectators
Backwards compatible:
- Nothing to add
Backwards incompatible:
- Nothing to add
Lua gametype fields:
Field | Description | Returns |
---|---|---|
name |
Name | string |
rules |
Rules |
GTR_ enum |
type_of_level |
Type of level used |
TOL_ enum |
intermission_type |
Intermission type |
int_ enum |
rankings_type |
Rankings type (for HUD) |
RANKINGS_ enum |
point_limit |
Point limit | integer |
time_limit |
Time limit | integer |