Player spawning and respawning related features
Merge !2223 first.
New:
- Added
PlayerSpawnPoint(player)hook to Lua- Accepted return parameters:
-
x,y,z,angle,spawn_flipped,spawn_on_ceiling,height_is_relative(defaults totrueifzwas not provided),scale - Table containing: all of the above as keys
-
nilto do nothing
-
- Accepted return parameters:
- Added
playerstarts,matchstarts, andteamstarts[]to Lua - Added
G_FindPlayerStart,G_FindMatchStart, andG_FindTeamStartto Lua - Added map thing type 36 (Team Spawn Point)
- String argument 1: Team this player spawn point belongs to
Fixed:
- Nothing to add
Backwards compatible:
- Nothing to add
Backwards incompatible:
- Nothing to add