Player spawning and respawning related features
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Merge !2223 first.
PlayerSpawnPoint(player)
hook to Lua
x
, y
, z
, angle
, spawn_flipped
, spawn_on_ceiling
, height_is_relative
(defaults to true
if z
was not provided), scale
nil
to do nothingplayerstarts
, matchstarts
, and teamstarts[]
to LuaG_FindPlayerStart
, G_FindMatchStart
, and G_FindTeamStart
to Lua