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Add getSectorColormap and P_GetSectorLightLevelAt

Lactozilla requested to merge lua-colorlib-get-sector-translation into next

srb20322

Test script: getSectorColormap-test.lua

New:

Function Parameters Description Returns
v.getSectorColormap sector sec, fixed x, fixed y, fixed z, [int lightlevel] Returns the sector sec's colormap translation at the specified XYZ coordinates. sec can be nil, making the call equivalent to v.getSectorColormap(R_PointInSubsector(x, y).sector, x, y, z). lightlevel is optional, and ranges from 0 to 255. If the sector has no colormap applied, this returns the COLORMAP file. Translation (colormap_t)
P_GetSectorLightLevelAt sector sec, fixed x, fixed y, fixed z Returns the sector sec's light level at the specified XYZ coordinates. sec can be nil, making the call equivalent to P_GetSectorLightLevelAt(R_PointInSubsector(x, y).sector, x, y, z) number

Removed:

colormap from extracolormap_t.

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