Linux customshader compilation fix
Fix of an issue with custom shaders from mb not compiling due to different shader compilation behavior on windows and linux regarding absence of #version directive by:
- displaying a warning message if custom shader is loaded not containing #version directive to hint to modders of potential issues it might bring
- trying to prepend #version and compile custom shaders from latest 330 GLSL version to oldest 110 version
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requested review from @Alam
added OpenGL renderer label
added 3 commits
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064e2cb7...488e6d56 - 2 commits from branch
STJr:next
- f291c846 - Merge branch SRB2:next into linux-customshader-compilation-fix
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064e2cb7...488e6d56 - 2 commits from branch
mentioned in commit 7c4442a3
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