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Fix lag when touching collected emblems

Merged Hanicef requested to merge Hanicef/SRB2:fix-collected-emblem-lag into next
1 unresolved thread

Essentially, when an emblem had been collected, the game was hammering saves on disk, causing massive disk IO overhead and also thrashing the disk. This fixes this by simply not saving if the emblem had already been collected.

Fixes #1306 (closed)

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