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Fix BOT_2PAI causing desyncs in multiplayer

Open Hanicef requested to merge Hanicef/SRB2:fix-bot-2pai-desync into next

If a BOT_2PAI is added to a multiplayer game, the game could potentially start to desync upon joining a game due to botleader not being synched. In that case, the leader could be assigned different values in a way that causes the bot to walk in different directions for different clients, triggering a desync. Simply synchronizing the values fixes the problem.

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