This adds the skin flag SF_JETFUME
, which causes the follow item to act like Metal Sonic's jet fume.
What was changed:
MF2_FRET
is set, the custom jet fume flashes during dash mode.MF2_AMBUSH
, the custom jet fume turns during the player's skid animation.
skidtime
is set.MF2_JUSTATTACKED
is set, the custom jet fume will cycle through the usual dash mode colors.Notes:
colorized
is not automatically set on the custom jet fume. This can be done through a Lua script, or using A_Dye
in SOC.
MF2_LINKDRAW
is not automatically set. This is easy to enable through SOC or a Lua script.This example WAD demonstrates how SOC can be used to create a follow item similar to Metal Sonic's jet fume.
jet-fume-example.wad
Resolves #1391 (closed).