Adds RF_HIDEINSKYBOX and RF_ALWAYSONTOP from Ring Racers. They should function mostly the same in Software and OpenGL, in both games.
RF_HIDEINSKYBOX
RF_ALWAYSONTOP
Also adds RF_NOMODEL for OpenGL, meant for VFX that use 1 sprite with many unique frames, like a mobj using SPR2_XTRAC0
RF_NOMODEL
SPR2_XTRAC0
RF_ALWAYSONTOP:
RF_HIDEINSKYBOX:
RF_NOMODEL: