Add some extra renderflags

Adds RF_HIDEINSKYBOX and RF_ALWAYSONTOP from Ring Racers. They should function mostly the same in Software and OpenGL, in both games.

Also adds RF_NOMODEL for OpenGL, meant for VFX that use 1 sprite with many unique frames, like a mobj using SPR2_XTRAC0

RF_ALWAYSONTOP:

srb20284

RF_HIDEINSKYBOX:

srb20285

RF_NOMODEL:

srb20286

Merge request reports

Loading