Patch offsets fix
It turns out that V_NOSCALESTART is dumb and breaks patch left/top offset scaling unless V_OFFSET is also set ...but V_OFFSET itself doesn't support V_FLIP, bleh.
So, what I have done in the following branch is:
- Fix V_OFFSET for now so that it supports V_FLIP.
- Make sure V_OFFSET does nothing without V_NOSCALESTART, as otherwise it might do strange things to your patch's position I expect.
I eventually plan to kill V_OFFSET and put in its place a more useful flag for 2.2, most likely a vertical version of V_FLIP (wouldn't that be great). This merge request is the first step in making that happen, you could say.
Merge request reports
Activity
Filter activity
Please register or sign in to reply