Joystick juggling changes
See !355 (merged) for main merge.
- Menu: Map Joy 2 to menu back (escape)
- Menu: Map Joy 3 to control clear (backspace)
- Make M_Responder operate on
(ev->type == ev_keydown)
for joy/mouse inputs ONLY IF (menuactive) because joy/mouse buttons were triggering menu-specific keys in-game - Change joystick axis defaults to 360-friendly values
- Move with Left Stick; Camera with Right Stick; Ring Toss with Left Trigger; Normal Toss with Right Trigger
- Tie joystick vertical look to
cv_alwaysfreelook
andcv_chasefreelook
(for next) - Add joystick vertical look toggle to menu
-
Make Pause key bring up the in-game menu if it is mapped to a joy buttonreverted, see commit discussionAdd "Pause" entry to multiplayer menu to give netgame admins a way to pause by joypad
Edited by mazmazz