Opengl BSP cleanup and fixes
- Dec 14, 2018
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Monster Iestyn authorede0079ea1
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Marco Z authoredabae63a6
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Marco Z authored66efc7ea
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Monster Iestyn authoredc1e0041a
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Marco Z authored09d9a555
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Monster Iestyn authored623d1574
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Monster Iestyn authoredb42c306e
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Monster Iestyn authored52fd3dcb
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Monster Iestyn authored02fc845a
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Monster Iestyn authored
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
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Monster Iestyn authored3a125dbb
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